Unit Four
Capstone
Planning
Thur Jan 25
1 | Planning I
Review requirements on Using Trello
Send me a link to your Trello's address (not an invite)
Begin work on Design Documents
Mon Jan 29
2 | Planning II
Contracts
Make a copy of the Capstone Contract Template
Share your contract with me and begin work
Transfer ownership
Finalize Trello, Contracts, and Design Document
Hu Yang Yoyale (2022)
Mon Jan 29 @ 11:59 pm
Planning Checkpoint
Your Trello, Contract, and Preliminary Design Document are completed and submitted.
Earn up to 6 points based on Mr. M's evaluation of how complete, organized, and reasonable these materials are.
Phase One - Pre-Alpha
Wed Jan 31
3 | Contract Conferences
Meet with Mr. M to review contract expectations
Make revisions and lock contract documents
Fri Feb 2
4 | Code
Work Time
Last day to run extra Astraeus Trials
Tuesday Feb 6
5 | Code
Work Time
Thur Feb 8
6 | Code
Make sure you know how to create a Jar File
Work Time
Tues Feb 13
7 | Last Day
Test and submit all materials for checkpoint
Review and assess contract goals for the next phase
Begin coding
Star Blue Valley (2023)
Tank Commanders (2022)
Tues Feb 13 @ 11:59 pm
Submit Program for Checkpoint #1 (Pre-Alpha)
Process Grade (10 points) and Goals (10 points)
Send a Schoology message to Mr. M including the following:
A paragraph description of your project. This will be posted on the website.
At least two screenshots of your game in its current state.
A zip file to Schoology containing program code and a Runnable Jar file and/or an executable in your language of choice.
Phase Two - Alpha
Thur Feb 15
9 | Presentation
Share last submission with class
Tues Feb 20
10 | Code
Work Time
Mr. M is out
Thur Feb 22
11 | Conferences
Revise Contract Goals
Mon Feb 26
12 | Astraeus Update Day
Mr. M summarizes the changes to Astraeus
Optional
Work on your teams to overhaul for tournament
Tournament will run on B-Day (3/19) during 3rd and 4th period
Wed Feb 28
13 | Code
Work Time
Fri Mar 1
14 | Code
Work Time
Tues Mar 5
15 | Last Day
Test and submit all materials for checkpoint
Review and assess contract goals for the next phase
Begin coding
Portal 2.3 (2023)
Frog Sim (2023)
Squeak's Adventure (2022)
Tues Mar 5 @ 11:59 pm
Submit Program for Checkpoint #2 (Alpha)
Send a Schoology message to Mr. M with a zip file attached containing the following elements:
Your program as a runnable jar file or executable
Your program code
At least two screenshots of your game
Process Grade (10 points) and Goals (10 points)
Phase Three - Beta
Thur Mar 7
16 | Presentations
Share last submission with class
Mon Mar 11
17 | Contracts
Revise Contract Goals
Wed Mar 13
18 | Code
Work Time
Fri Mar 15
19 | Code
Work Time
Wed Mar 19
20 | Code
Work Time
Thur Mar 21
21 | Code
Work Time
Mon Apr 2
22 | Last Day For Beta
Test and submit all materials for checkpoint
This should include some public testing at this stage
Review and assess contract goals for the next phase
Begin coding
Ground Knight (2023)
Duel Arena (2022)
Mon Apr 2 @ 11:59 pm
Submit Program for Checkpoint #3 (Beta)
Send a Schoology message to Mr. M with an attached zip file including your program code, a runnable jar file, and at least two screenshots of your game.
Phase Four - Early Access
Thur Apr 4
23 | Presentations
Work Time
End of Q3 - Friday April 6th
Mon Apr 8
24 | Conferences
Work Time
Thur Apr 11
25 | Code
Work Time
Mon Apr 15
26 | Code
Work Time
Wed Apr 17
27 | Code
Work Time
Fri Apr 19
28 | Code
Work Time
Tues Apr 23
29 | Last Day
Test and submit all materials for checkpoint
This should include some public testing at this stage
Review and assess contract goals for the next phase
Begin coding
Speed Run (2022)
Pathogen Spread Simulator (2022)
Dying To Meet You (2023)
Tues Apr 23 @ 11:59 pm
Submit Program for Checkpoint #4 (Early Access)
Send a Schoology message to Mr. M with an attached zip file including your program code, a runnable jar file, and at least two screenshots of your game.
Phase Five - Release
Thur Apr 25
23 | Presentations
Presentations
Work Time
Mon Apr 29
23 | Conferences
Conferences
Wed May 1
24 | Code
Work Time
Fri May 3
25 | Feature Lock
Work Time
Finish all remaining features
Focus on testing
Tues May 7
26 | Public Testing
You should spend this entire day on testing
Thur May 9
27 | Last Day
Test and submit all materials for checkpoint
This should include significant public testing at this stage
Turning project in during class gives you a 2% bonus
Jarva (2022)
Cosmos Blue (2023)
SS2022 (2022)
Thur May 9 @ 11:59 pm
Submit Capstone for Checkpoint #5 (Release)
Send a Schoology message to Mr. M with an attached zip file including your program code, a runnable jar file, and at least two screenshots of your game.
Mon May 13
28 | Launch Day / Farewell To Seniors
Play Each Others Games
Farewell to Seniors
Senior's Last Day of Class
Welcome to attend on Thursday for student feedback on project
Coming Up
Aysnc Day on Friday, May 17th
Graduation on May 28th
Phase Six - Expansions
TBD
29 | Underclassman Projects
Expansion or New Project
TBD
30 | Underclassman Projects
Expansion or New Project