Unit Three
Astraeus
Part One - Basics
Fri Jan 17
1 | Getting Started
Begin working with your teams
Work Time
Wed Jan 22
2 | Grading Procedures
Grading Procedures + Schedule
Work Time
Informal Testing Begins
Informal Testing
By the end of next class, all groups should have submitted their team at least once for testing!
This is available every day - Mr. M will provide feedback to your group
Fri Jan 24
3 | Code
Work Time
Tues Jan 28
4 | Code
Work Time
Part Two - Trials
First Trial
Be ready to submit your team to Mr. M @ the start of next class
Checkpoint
First five gods are available to battle against
4-5 wins → 11 points
3 wins → 10 points
2 wins → 8 points
1 win → 7 points
Beat Rock + Arsonist → 6 points
0 wins → 5 points
Fri Jan 31
6 | Trial #1
Run Trials
Work Time
Tues Feb 4
7 | Code
Work Time
Thur Feb 6
8 | Code
Work Time
Mon Feb 10
9 | Code
Work Time
Wed Feb 12
10 | Work Day
Likely Snow Day!
Send Code Virtually By Start of Class
Second Trial
Be ready to submit your team to Mr. M @ the start of next class
Checkpoint
First seven gods are available to battle against
5-7 wins → 11 points
4 wins → 10 points
3 wins → 9 points
2 wins → 7.5 points
1 wins → 6 points
0 wins → 5 points
Fri Feb 14
11 | Trial #2
Run Trials
Work Time
Wed Feb 19
12 | Code
Work Time
Fri Feb 21
13 | Code
Reminder: Begin planning capstone and groups
Work Time
Third Trial
Be ready to submit your team to Mr. M @ the start of next class
Checkpoint
All gods are available to battle against
6-9 wins → 11 points
5 wins → 10 points
4 wins → 9 points
3 wins → 8 points
2 wins → 7 points
1 wins → 6 points
0 wins → 5 points
Tues Feb 25
14 | Trial #3
Run Trials
Work Time
Part Three - Finale and Capstone Preparation
Mon March 3
16 | Capstone Pitch Feedback
Meet With Mr. M about Capstone
Final Day For Informal Testing
Final Trial
Be ready to submit your team to Mr. M @ the start of next class
Determines your final grade in Astraeus
Wed March 5
17 | Final Trial
Final submission for the project
Begin working on your Capstone project