Unit One
Design Challenge

TRELLO
Project Management

CONTRACT
Template

PROJECTS
Student Work

Tues Aug 27
1 | Welcome

Thur Aug 39

2 | Planning

2021 - JARVIS has enemies and background objects

2022 - Yin Yang uses the Godot Engine to build their first levels


2022 - Somnium adds an introductory animation with music and particle effects

Tues Sept 3

3 | Contract Conferences

2021 - Forge Enlightened allows users to place buildings

2021 - Alpaca (ft. Dwayne)

Phase One

Thur Sept 5

4 | Code

2021 - Falcon has a working toolbar, planting crops, and harvesting

2021 - Gecko adds levels

Mon Sept 9

5 | Code

2022 - Switchback allows the user to swap worlds to find keys an avoid spikes

2022 - Diechotemy adds enemies

Wed Sept 11

6 | Code

2021 - Jarvis introduces caves with the biome system.

Fri Sept 13

7 | Code



2021 - Gecko revises graphics and
level design

2022 - Blackout adds a flashlight

Tues Sept 17

8 | Code



Thur Sept 19

9 | Merge and Upload

2022 - Emordnilap allows the user to go forward and backward in time.

2021 - Alpaca improves graphics and adds platforming action

Phase Two

Mon Sept 23

10 | Checkpoint #1 Presentation

2022 - Ying Yang has its two characters have unique playstyles.

Wed Sept 25

11 | Code

2021 - Dixie Farming adds a shop and house for the player

2021 - Quest adds a ton of new levels with new art styles

Fri Sept 27

12 | Code

2021 - Jarvis battles The Rockmonster in the desert biome using the block gun.

Tues Oct 1

13 | Code

2021 - Alpaca adds new levels and a currency system

2021 - Forge adds arrow towers that can attack enemies

Fri Oct 4

14 | Merge and Upload

Phase Three

Tues Oct 8

15 | Checkpoint #2

Thur Oct 10

16 | Conferences

Mon Oct 14

17 | Code

2021 - Jarvis adds a snow biome complete with hostile snowmen

Wed Oct 16

18 | Feature Complete

Mon Oct 21

19 | Playtest

Wed Oct 23

20 | Playtest II

Fri Oct 25

21 | Merge and Upload

Tues Oct 29

22 |  Launch Day and Postmortem