POSEIDON
God of The Sea
OVERVIEW
Ebb And Flow
Poseidon's fleet flows swiftly toward you, taking advantage of push and pull effects to manipulate the battle.
Poseidon always uses energy weapons and shields, and tend to retreat quickly when damaged. These units are kept topped off with the Circe's ability to fortify and repair shields. However, by avoiding kinetic weapons and plating, Poseidon is weaker in a head-to-head fight than Ares.
The Siren is equipped with a pullbeam and will target your lightweight units first to try and pull them toward Poseidon's base ship. Along the way, the pulled unit will be targeted by Poseidon's heavy artillery, the Cyclops.
The bulk of Poseidon's fleet is made up of Tritons, which will gradually wear down the enemy fleet. Their Tidal Blast attack will knock your units back. Tritons will target any unit other than the one currently being pulled in an attempt to split you fleet.
UNITS
Triton
MEDIUM BASTION
Tidal Blast
Shield
Siren
LIGHT PROTOTYPE
Pullbeam
Shield
Cyclops
HEAVY ARTILLERY
Heavy Laser
Shield
Munitions
Circe
MEDIUM PROTOTYPE
Heavy Aegis Beam
Shield
MAP
Rocky Shoals
Resources spread in a circle around the edges of the map
A fairly balanced map
Doesn't favor to any particular strategies
PATHS TO VICTORY
Use Healing
Poseidon will focus one unit at a time, but a lot of his damage is little pokes from Tritons. Since he has healing and shields, in a long fight Poseidon can wear you down.
Consider implemented a healing unit to help keep your units healthy during a long-running, low impact fight.
Special Weapons
Consider exploring weapons that can be used to make your units immune to push and pull effects.
Barrier grants immunity to push and pull
SpeedBoost grants immunity to pull and web
React To Push and Pull
You can use the methods getPullTimer() and getPushTimer() to know when a unit has recently been pushed or pulled.
Make sure pulled units try to move toward your base to make life difficult for Poseidon