Click
A program with moving objects that cause the user to gain or lose points

REQUIREMENTS



Need advice on how to detect if the mouse is over an object?   

Take a look at the concepts from Mr. M's Principles Coder's Handbook entry on Mouseover and Clicking.

Keep in mind the syntax is a little bit different, but algorithm is the same.

VARIATIONS

You can vary the design of the game substantially as long as you meet the spirit of the requirements above.

Examples:

EXTRA CREDIT (+10%)

Option #1 - Sprites and Animation 

Option #2 - Exceptional Gameplay

EXAMPLE: RUNNING PROGRAMS